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Minecraft in the sea modpack
Minecraft in the sea modpack









GotLag's mods: Explosive Excavation, Nuclear Fuel: MIT

minecraft in the sea modpack

  • Undo boblogistic changes to logistics system tech requirements.īob's: Copyright.
  • A level 8 bob's module is now only slightly better than an unmodded factorio level 3 module.
  • Configure bobmodules to reduce module bonuses.
  • Also reduce number of beacon module slots.
  • Reduce Bob's MK2 and MK3 beacon transmission efficiency.
  • Decrease the length of underground belts to follow the base factorio +2 tiles per level sequence, rather than boblogistics +5 tiles per level.
  • Set ScienceCostTweaker recipe type to bobsmods.
  • Change circuit wire recipes to use copper wire and electronic circuits.
  • Replace natural gas with methane in manganese pellet smelting recipe.
  • Increase energy consumption of Lab MK2.
  • Make angels mineral sludge crystalization give angels ores (Saphirite, Stiratite etc) instead of plain ores.
  • Repurpose thermal extractor to create thermal water from lithium chloride and steam.
  • Small electric pole is crafted with wood bricks, instead of wood.
  • Add recipe for foraging for cellulose fiber.
  • minecraft in the sea modpack

  • Add smelting recipe 1 Wood bricks -> 5 charcoal.
  • Add algae liquefaction to multi phase oil recipe.
  • minecraft in the sea modpack

    This pack includes the SeaBlock mod, which was written for this pack and applies the following changes to allow factory construction without any resource mining:

  • Maybe more hints to come, but figuring out the production sequence is part of the gameplay, so no spoilers for now.
  • minecraft in the sea modpack

    The available fuels are currently methane, fuel oil, naphtha or diesel.

  • The KS_Power diesel generator and bobpower's fluid generators can both generate electricity directly from liquid fuel.
  • Left clicking an item in FNEI shows the recipes that produce the item, right clicking shows recipes that consume the item.
  • Press ctrl + E to open the Factorio NEI interface.
  • The default factorio key to increase landfill size is numpad+.
  • You are given just enough starting items to create a small factory that extracts resources from the sea, and must grow from your single tile to a sprawling factory capable of building the SpaceMod FTL starship. This modpack alters terrain generation so that everywhere except the starting block is water. License: Modpack, refer to individual mods for each license











    Minecraft in the sea modpack